RUN

The current project I am working on is a story called RUN. When I pitch the idea to people they frequently say, "Oh, so it is a survival story!?"

I hate this classification. But this is not their fault. Their failure in grasping the theme is my failure in pitching the story accurately. So for the record let me state: THIS IS NOT A SURVIVAL STORY. Survival stories are a dime-a-dozen. To me surviving is not half as interesting as dying well. 

RUN is going to be about letting go more than overcoming. The inspiration for this story comes from a personal friend who was plagued by mental illness his whole life and eventually succumbed to the side-effects.

To RUN is not as important as the time and manner that you STOP RUNNING. And with that I will not spoil the story any further. For those of you that read this blog click on the banner below and enjoy the progression of the story RUN. 

FAWN

FAWN is a story about camaraderie among the outcasts. The characters are marginalized for completely different reasons, but there is a strength of friendship that is forged with those that accept you even when society finds you unacceptable.  

For me FAWN was a chance to tell a story well, visually, frame for frame. By using intimate close-ups or alienating wide shots I wanted to bring you into the character's world.  I wanted you to feel what they were feeling, experience what they were experiencing. 

Dialogue-less story is really interesting to me because it is much harder to to tell a story when there is no dialogue. The easiest way to progress a story is to have a character dictate what they are feeling or what they are going to do next. With a wordless comic you do not have that luxury. 

I wanted the audience to feel like they were watching a film more than they were reading a comic. Reading comics can be a laborious activity. There are confusing frame directions and huge word bubbles that clutter the page.  I wanted my viewer to stop "decoding" what they were looking at and instead just let it come at them. 

Enough talk. I would like you to experience it for yourself. So with that I present you FAWN. Enjoy. 

BACK TO WORK

After a long break for christmas I'm back to work on the webcomic. Can't wait 'til it is ready to go live! 

STORYBOARDS

Had a great opportunity to work with Director Aaron Grimes on his most recent short film project which will be involved with this fall's Adobe MAX Creativity Conference in San Diego. I can't tell you anything about it but here is a little tease! :) 

THE LOCAL SCENE

My summer project was to paint my favorite Tucson scenes. Here are the ones the wife liked enough to hang around the house! Time Market, and that really weird, interesting little alleyway downtown near the Ronstadt Center. This is one paintable city, my friends. 

(acrylic on wood panel - 18" X 24" & 12" X 24")

The Sea Of Cortez

Here are some "Snap Shots" of sorts from my trip to the Sea of Cortez this last weekend. We also read John Steinbeck's Log From the Sea Of Cortez out loud to each other while basking by the waves.

It is such a magical place.  

Acrylic on 6" X 8" canvas

UA PRESENTS COMPETITION

I WON!! 

I was the lucky winner who landed his art on the programs and mailers of the UA PRESENTS 2015-2016 lineup. UA PRESENTS is an organization that brings high-end performances to the Tucson area. My graphic designer friend, Melanie Lewis, and I collaborated on this image that hung outside Centennial Hall for the whole season.

THESIS WORK

I graduated from the University of Arizona School of Fine Arts in May of 2015. Here is the work from my exiting show. It is digital illustration mixed with photography. The concept centers around Tucson's issues of economic segregation, homelessness, and gentrification.

Thesis statement below.







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Even at the expense of losing a larger audience, I still want to talk about my city and my community. It is a place worth making art about and an audience worth making art for. When I think about the world it seems too big. When I watch the news or read the paper it all looks like stories of made up places filled with actors or something. But when I stop and look at the bagger at Albertsons or the bar tender at the Shanty I think to myself “This is really happening, right now.” Being in these people’s lives feels like a huge responsibility and enough of a profound weight. 

I center my images around the issues happening around me. I’m not always sure how to deal with them or how to feel about them or what I can do to change them. Sometimes I get worried about how Tucson is changing so fast, or about how some of its old evils just seem to get worse. Taking snap shots of the places I encounter and drawing into them is cathartic for me. It is a way of recording the fictions happening in my mind that buffer me from reality. I guess even the issues of a big-small town like this make me want to escape into my own made up version of it.  


DREAM HOUSES

I always thought it'd be fun to make an illustrated coffee table book of imaginary dwellings. I've always been very jealous of architects. They get to actually walk around in their art. 

FOR OLD TIME'S SAKE. . .

So I thought I'd move some old stuff over to the new blog just for fun. Here are some from back in the day. These are graphite drawings that were digitally colored. 

MY SITE IS LIVE!

Better late than never, right?  Thanks to all who have been waiting patiently to see more of my artwork! Your interest in my art supports me like you wouldn't believe! More to come!